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Productionv1.0.0 · 2026-08-07
Static Ad Builder
The assembly step: spec in, finished 1080×1350 file out. Everything upstream — angle, hook, copy, offer — is decided by the time this runs; this skill's job is to put it on the canvas without breaking any rule that got it approved.
What it does
- Canvas and grid
- Place the elements in read order
- Apply the text rules
- Brand lock pass
- Restraint pass
- Export
SKILL.md
--- name: static-ad-builder description: Assemble a finished static Meta ad at 1080x1350 — canvas, element order, text application, design rules, brand lock, and export naming. Use when asked to build a static ad, make an image ad, lay out an ad design, put copy onto a creative, produce feed ads from an approved spec, or someone says 'make the actual ad file'. For the creative spec and judgment, see meta-ads-creative. For the copy itself, see headline-and-primary-text. For hooks, see hook-writer. metadata: version: 1.0.0 --- # Static ad builder The assembly step: spec in, finished 1080×1350 file out. Everything upstream — angle, hook, copy, offer — is decided by the time this runs; this skill's job is to put it on the canvas without breaking any rule that got it approved. The finding that surprises people, from the tested data: ads with **little to no "design" convert best**. The craft here is restraint — clean text on a real product image beats a decorated layout. ## Before you start | Input | Why | | --- | --- | | The creative spec (from reference-deconstruction or meta-ads-creative) | The skeleton being assembled | | Approved copy: overlay line, and the offer badge text if any | No copy gets written at assembly time | | Brand lock — logo file, hex colours, font | Applied exactly; never improvised | | The product image | Real product, not stock, not generated fakes | | The matrix cell: persona_angle_variant | Names the export file | Assembly writes no copy and picks no colours. If either is missing, go back one skill — improvising here silently overwrites decisions already made. ## Step 1 — Canvas and grid - **1080×1350 (4:5)** unless the placement demands otherwise. - Lay the spec's grid: hook zone, product zone, CTA/badge zone in the read order the spec defines. - Safe margins first: text stays **≥15% from the edges** on this vertical format (10% is the wide-format floor). ## Step 2 — Place the elements in read order 1. **Hook line** — owns the hierarchy: biggest text, highest contrast, first eye-hit, per the spec's hook zone. 2. **Product image** — a real screenshot or photo. Never distorted, never faked. 3. **Proof element** — only if supplied; positioned per the spec's proof slot. 4. **CTA word / offer badge** — small, consistent, matching the button the ad will run with (see cta-selector). 5. **Logo** — where the brand lock says, sized to be remembered, not to dominate. ## Step 3 — Apply the text rules - Overlay copy as approved — 2–7 words, verbatim from the copy set. - **Line height**: the capital-E litmus — an "E" fits snugly between two lines. - **Fill lines wide** before wrapping; no ragged fragments. - Legible at phone size: squint-test the export at 25% zoom — if the hook is not readable, nothing else matters. ## Step 4 — Brand lock pass Logo file, hex values, font — exactly as locked. The layout may change per variant; the lock never does. One creative with an off-brand hex breaks batch consistency in Ads Manager reporting and in the feed. ## Step 5 — Restraint pass Remove decoration that does no job: gradients, badges nobody approved, a second font, drop shadows. Every element must map to a job in the spec — if it has no job, it goes. ## Step 6 — Export - `persona_angle_variant.png` — exactly, so the winner traces back in Ads Manager. - Also check the file against its variant siblings: same skeleton, visibly different message. Identical twins mean the matrix cell was misassembled. ## Output ``` # Build: <persona_angle_variant>.png 1080x1350 Spec source: <deconstruction file / meta-ads-creative spec> Copy applied: overlay "<verbatim>" · badge "<verbatim or none>" Read order: hook → product → proof → CTA (per spec) Margins: ≥15% confirmed · Line height: E-test pass Brand lock: logo ✓ hex ✓ font ✓ Restraint: <elements removed, or "nothing to remove"> Legibility: 25%-zoom squint test pass ``` ## When it breaks | What you see | What it means | The fix | | --- | --- | --- | | The ad looks "designed" and underperforms | Decoration added at assembly | Restraint pass — little to no design converts best | | Text cramped at the edges | Margin floor ignored on vertical | ≥15% on 4:5; measure, don't eyeball | | Hook unreadable on a phone | Hierarchy or size failure | Hook owns biggest/highest-contrast; 25%-zoom test | | Copy on the ad differs from the approved set | Copy edited at assembly time | Assembly applies verbatim; changes go back to the copy skill | | Colours slightly off across the batch | Eyedropped from an export instead of the hex lock | Apply hex values from the lock file every time | | Winner can't be traced | Freestyle file naming | persona_angle_variant, no exceptions | | Variants look identical | One matrix cell built twice | Check against siblings before export | Never "improve" the copy or the palette during assembly. Assembly executes decisions; changing them here means the tested thing and the shipped thing are no longer the same ad. ## Rules - **Assembly writes no copy and picks no colours**, because silent overwrites here break the chain from test result back to decision. - **Real product imagery only** — no stock filler, no generated fake screenshots — because the image is the claim the reader trusts most. - **Restraint beats decoration**, because the tested data says low-design ads convert best. - **The E-test and margin floors are measured, not eyeballed**, because "looks fine" at desktop zoom fails at phone size. - **Export names are the tracking system** — persona_angle_variant, because a winner you cannot trace is a lesson you cannot keep. ## Related skills - **meta-ads-creative** — the spec, checks and judgment upstream of this build. - **reference-deconstruction** — where the skeleton comes from. - **hook-writer** / **headline-and-primary-text** — the words this skill applies verbatim. - **format-resizer-spec** — adapting the finished build to other placements.
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