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Productionv1.0.0 · 2026-08-07
Meta Ads Creative
A weak result is usually a weak creative, not a small budget. Before anyone touches the budget, this skill fixes the thing people see: the hook, the build, the design, and the variety.
What it does
- Deconstruct the reference
- Write the hook
- The build
- The design pass
- Variety
- Judge a live creative
SKILL.md
--- name: meta-ads-creative description: Build and judge Meta ad creatives — deconstruct a winning reference, write the hook, apply the build and design rules, and produce a creative spec with variants ready to test. Use when asked to make a Meta ad, design an ad creative, write ad hooks, build a video ad for Reels, design a static ad, judge or review an ad creative, fix ad fatigue, diagnose why ads stopped working, plan a creative refresh, or someone says 'my ads suck'. For 100+ copy variations at volume, see bulk-ad-variations. For campaign objectives and budget, see meta-awareness-planner. For the page the ad clicks through to, see landing-page-copy. metadata: version: 1.0.0 --- # Meta ads creative **A weak result is usually a weak creative, not a small budget.** Before anyone touches the budget, this skill fixes the thing people see: the hook, the build, the design, and the variety. The goal in one sentence: turn a brief into a creative spec that passes the checklist before a rupee is spent, and diagnose a live creative before anyone blames the money. ## Before you start | Input | Why | | --- | --- | | Product, price, offer | Every claim on the creative comes from here | | Brand lock — logo path, hex colours, font | Brand lock is absolute; a creative that breaks it does not ship | | Format target — static feed, Reels/Stories video, or both | The build rules differ: 1080×1350 static vs 9:16 video under 15s | | A winning reference ad, if one exists | Step 1 deconstructs it; without one, start from the persona instead | | Real social proof, if any — ratings, reviews, logos | Used only if supplied. Never invented | If the brand lock or the product details are missing, stop and ask. A creative built on guessed colours and invented claims is rework, not progress. ## Step 1 — Deconstruct the reference If a proven winner exists, reverse-engineer why it works before creating anything. Study six things: 1. Layout grid and visual hierarchy — what the eye hits first, second, third 2. Hook and headline placement and size 3. Subhead, CTA button, and offer badge positions 4. Social proof — ratings, reviews, logos 5. Colour system, background treatment, product placement 6. **The job each element does, and why it is there** Output of this step is a written spec of the proven skeleton, reusable with fresh messaging. No reference? Build the persona first — the angle comes from their Problems and Questions, not from the product sheet. ## Step 2 — Write the hook The first 3 seconds of a video, or the first thing the eye hits on a static. Three checks, from the creative checklist: | Check | Tip | | --- | --- | | Something grabs attention in the first 3 seconds | Motion, a face, or a bold line | | It works with the sound off | Most people watch on mute | | The brand shows up early, not only at the end | You want it *remembered* | The hook carries one angle. A hook mixing two arguments lands as neither. ## Step 3 — The build | Check | Tip | | --- | --- | | One clear idea, not five messages | Awareness is about one memory | | Video: vertical full-screen 9:16 | Fills the phone on Reels and Stories | | Video: under 15 seconds | Ideal for ThruPlay — holds attention to the end | | Static: 1080×1350 (4:5) | Unless the placement demands otherwise | | Feels native and real, not like a TV ad | Raw and relatable wins in feed | ## Step 4 — The design pass Three rules that separate clean creatives from amateur ones, with the numbers: 1. **Keep text away from the edges.** Wide ads: at least **10% of the ad width** as padding. Square or vertical ads: at least **15%**. On a 2400px-wide ad that is 240px minimum — measure it, do not eyeball it. 2. **Clean line height.** The litmus test: a capital **E should fit snugly** between two lines of text — measured from the bottom of the top line's descenders to the top of the bottom line's ascenders. 3. **Fill lines wide before wrapping.** Lump the text into solid chunks rather than ragged fragments. Plus the brand lock: correct logo, colours, and font on every creative. Never distort the product photo. Legible on a phone, no spelling errors. ## Step 5 — Variety One creative is not a plan. From the checklist: | Check | Tip | | --- | --- | | At least 2–3 versions to test | Let the audience pick the winner | | Different hooks across the versions | Test what stops the scroll | | A refresh planned every 2–3 weeks | Beat ad fatigue before it hits | Name every file `persona_angle_variant.png` so a winner in Ads Manager traces back to the exact angle that won. And the shortlist rule: **volume is for ideas, not for the live account** — rank, then test 15–20 distinct angles at most. ## Step 6 — Judge a live creative When performance data exists, read it against the benchmarks before changing spend: | Signal | Threshold | Verdict | | --- | --- | --- | | ThruPlay rate | 20% is the benchmark; above 15% is strong | Healthy creative | | ThruPlay rate | Below 5% | Weak creative — fix the video, not the budget | | Cost per person who remembers you | Above ₹85 (≈ $1) | Refresh the creative | | Strong start, decaying results | 2–3 weeks in market | Fatigue — rotate the next variant in | ## Output ``` # Creative spec: <product> — <angle> ## Reference deconstruction (if a reference was supplied) Layout: ... Hook placement: ... Proof: ... Colour: ... ## Hook <the first 3 seconds / first eye-hit, one angle, works on mute> ## Build Format: <9:16 video <15s | 1080x1350 static> Idea: <the one message> ## Design check Padding: <n>% (min 10% wide / 15% vertical) Line height: E-test pass Brand lock: logo / colours / font confirmed ## Variants | File (persona_angle_variant) | Hook | What it tests | [2-3 rows minimum, different hooks] ## Refresh plan Next rotation: <date, 2-3 weeks out> ``` ## When it breaks | What you see | What it means | The fix | | --- | --- | --- | | Results weak, first instinct is more budget | The creative is weak, not the spend | Run step 6 before touching money | | ThruPlay under 5% | The hook loses people immediately | Rewrite the first 3 seconds; check it works on mute | | Strong for two weeks, then decay | Ad fatigue | Rotate a fresh variant; plan refresh every 2–3 weeks | | Creative looks like a TV ad | Polished but not native | Raw and relatable wins in feed; shoot for the phone | | Five messages in one creative | No single memory to keep | One idea per creative; move the rest to other variants | | Text looks cramped or amateur | Padding under 10%/15%, or ragged line height | Apply the step 4 numbers; measure, do not eyeball | | All variants perform identically | Same hook restyled three ways | Different hooks per variant, not different colours | | Winner cannot be traced to an angle | Files named final_v2_FINAL.png | Rename to persona_angle_variant and relaunch tracking | | Asked for ratings or reviews you do not have | Proof does not exist yet | Drop the proof element. Never fabricate it | Never respond to a weak creative by raising the budget, and never retry a failing hook by re-rendering it prettier. Diagnose against the checklist first. ## Rules - **Never invent social proof.** No fake ratings, review counts, or testimonials — a fabricated claim in an ad is a legal problem, not a creative choice. - **Never fake a dashboard or screenshot with an image model.** Real interfaces get real screenshots; generated images are for concepts. - **Brand lock is absolute.** Change the layout, never the logo, colours, or font. - **One idea per creative,** because awareness buys one memory, not five. - **Never ship a single creative.** 2–3 versions minimum with different hooks; the audience picks the winner, not your gut. - **If the brand lock or product facts are missing, stop and ask** — guessing produces confident rework. ## Related skills - **bulk-ad-variations** — when one good creative needs to become 100+ on-brand variations (Persona × Angle × Offer at volume). - **meta-awareness-planner** — whether to run the campaign at all, which objective, and how much budget; judge results there, creatives here. - **landing-page-copy** — the page the ad clicks through to; message match between ad and page is decided there.
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